Creating GUIs Gets Simpler with Altia Design Layer Manager

April 30th, 2014 by Cheryl Falk No comments »

The Layer Manager is the new way to manipulate Display Objects — and it’s awesome!

This new feature in Altia Design 11.1 provides access to every property of every layer for immediate tweaking in an easy-to-use grid — plus create groups and new screens quickly and easily.

See the Layer Manager at work in this video.

Want more information about Altia Design 11.1? Click here or email info@altia.com.

 

 

Text Shaping for RTL Language Support — New in Altia Design 11.1

April 28th, 2014 by Cheryl Falk No comments »

With the release of Altia Design 11.1, the Language Object has become even more powerful than ever before! With the new Text Shaping feature, Altia Design gives companies the capability to implement languages like Arabic and Hebrew in their Altia user interface.

Check out this feature video to see how simple it is to localize your GUI!

For more information about Altia Design 11.1, check out our release page or email info@altia.com.

Altia Design Validator Guides Your GUI

April 25th, 2014 by Cheryl Falk No comments »

The Validator is one of the new features of Altia Design 11.1 — and it’s pretty amazing!

With the Validator, users can perform real-time validation of their Altia GUI against design rule sets for their selected embedded target. This helps Altia users get better GUIs — faster, because they can…

  • Analyze Altia Design projects in real time.
  • Identify problems automatically, and sometimes auto-fix them.
  • Get hardware-specific guidance for your GUI.

Future rule sets will even allow users to receive hardware-specific metrics like estimated RAM/ROM consumption!

Check out the Validator feature video here.

Stay tuned for future improvements to Validator! The next gen of this feature will allow you to receive hardware-specific metrics like estimated RAM/ROM consumption.

For more information about Altia Design 11.1, visit http://www.altia.com/release11.1.

 

Altia Design 11.1 — Check out the New Debugger!

April 24th, 2014 by Cheryl Falk No comments »

New to Altia Design 11.1, the Debugger allows users to quickly view the real time event input/output flow and add watchlist variables in their Altia GUIs.

The Debugger gives users the power to:

  • Streamline design behavior through insight of event flow.
  • Backtrack behaviors to their source – better integrate new behaviors into design.
  • Filter the event log or create watchlists to see only the events that you care about – and zero in on the information you need.

Check this out…

Get more information about Altia Design 11.1 at http://www.altia.com/release11.1.

 

 

 

 

Custom, Advanced Plot Capability in Altia Design 11.1

April 23rd, 2014 by Cheryl Falk No comments »

The Multi-Plot Object is a new Altia Design feature that let users implement complex plotting, strip-charting and data logging in their Altia GUI.

If you’re team has plans to implement a plot in your next GUI, then you need to see. The Multi-Plot object offers some very important advantages, like:

  • Plots can be completely customized (line style, multiple lines, fill style/origin, etc).
  • Built-in data buffer allows for easily re-plotting of data or scrolling through previous data points.
  • Zooming and panning allow for dynamically changing display of plot data.
  • Works with DeepScreen targets – so that plot can be deployed in your production GUI.

Check out the Multi-Plot Object here.

Want to know more about Altia Design 11.1? Visit http://www.altia.com/release11.1.

3D Scene Object New to Altia Design 11.1

April 22nd, 2014 by Cheryl Falk No comments »

The 3D Scene Object is new in Altia Design 11.1. With this new feature, users gain the ability to import and view 3D models/animations built with 3D authoring tools like Maya and 3DS Max into their Altia Designs.

Get better GUIs — faster — with the 3D Scene Object.

  • Integrate 3D content within your 2D GUI content.
  • Drive animations, lighting and cameras dynamically — helps immerse your user in the GUI, and allows viewing objects from all angles in real time.
  • Enhanced support for more textures/shaders.

See the 3D Scene Object at work in this video overview.

For more information about Altia Design 11.1, visit http://www.altia.com/release11.1 or email us at info@altia.com.

 

Altia Design 11.1 … Take Another Look at What’s New

April 22nd, 2014 by Cheryl Falk No comments »

Check out this quick, cool commercial highlighting the new features in Altia Design 11.1!

Want to know more? Visit www.altia.com/release11.1.

 

Open Source, Embedded Systems, Heartbleed and Throwing Programmers under the Bus

April 22nd, 2014 by Mike Juran No comments »

Software developers love open source. And what’s not to love?! It’s easily downloadable, it’s prolific, creative and most importantly – free. There are thousands of programmers who have experience using open source libraries, so you can draw upon the free (or cheap) help from others. An open source code base can give you a big head start, getting you 80% of the way to the finish line in no time flat. For start-ups or companies in new, unpredictable markets, this free kick-start can be the only path to survival.

Almost all companies use open source products and libraries for internal projects, corporate IT needs, and some PC-based development projects. If the software to develop runs on an open application platform like Windows, Linux, Android or iOS, then you can sparingly consider open source. Open source in these situations is okay because multi-application software platforms such as PCs, tablets and phones are rebooted often and upgraded, bug-fixed and replaced on-the-fly with regular frequency. Characteristic open source code bloat is not a problem on a PC or phone because memory and processor power is plentiful – no harm, no foul.  Usually…  » Read more: Open Source, Embedded Systems, Heartbleed and Throwing Programmers under the Bus

Altia Announces New GUI Editor Release – Altia Design 11.1

April 17th, 2014 by Cheryl Falk No comments »

Altia Design 11.1, the centerpiece of Altia’s GUI development tool chain, is available today! Get better GUIs — faster — with this new release.

What’s new to Altia Design 11.1?

  • 3D Scene Object – Manage importing and viewing 3D mesh files and animations from 3D authoring tools like Maya and 3DS Max.
  • Design Validator – Perform real-time validation of your user interface design against design rules for your selected embedded target.
  • Multi-Plot Object – This is a new Altia object targeted at advanced applications where complex plotting, strip-charting and data logging are needed.
  • Debugger – Look under the hood while your design executes within Altia Design to review and trap animation activity.

 …and much more.

Check out this five-minute video tour of some of the new features.

Want to learn more about Altia Design 11.1? Visit our new release page or email us at info@altia.com.

 

New Smart Desk Keeps You Fit

January 16th, 2014 by Cheryl Falk No comments »

We’ve discussed the fact that touchscreens are popping up everywhere … and here’s another product that proves our point!

Meet the Stir Kinetic Desk.

This desk lets you set your sitting and standing height presents via an integrated touch screen. Then raise and lower your desk by tapping the touch screen so that you can easily alternate between sitting and standing during your work day — all at the same workspace. This smart desk invites you to stand so that you can stay active. It will even track your standing time and calories burned.

That’s simply awesome!