Five Techniques to Improve User Testing

Tips to improve user testingStart with alpha testing. Then move on to beta testing. Then advance to the stages in product development when systems and interfaces are tested for viability. Then make adjustments and corrections before conducting additional testing until – finally — you reach the viable product stage.

Rarely will the initial incarnation of a new product design ever survive completely intact after a user testing cycle. Design staff and other personnel work out many of the major issues beforehand, but eventually user testing is needed to for a device to achieve the viable product stage. Continue reading “Five Techniques to Improve User Testing”

Will Windows 10 Bring New and Improved UX to PC Users?

Windows 10 UX ExperienceWith the new Windows 10 release date on the horizon, and with the Preview Build version already here (as of March 18, 2015), GUI and UI developers and designers wonder if it will improve PC UX. There were many complaints about the 8.0 and 8.1 systems in which users stated that some features were not user-friendly. This is not the feedback that designers want to hear. Building great UX technology into any hardware or software system is their ultimate goal – delivering a high level of user satisfaction with the products they purchase. Taking feedback from 8.0 and 8.1 to heart and applying it in this new release should help the designers at Microsoft to increase their success rate.

Continue reading “Will Windows 10 Bring New and Improved UX to PC Users?”

Off-Surface UI Innovations

Off Surface UIEveryone has become familiar with touch technology in the 21st century, both with and without haptic feedback. But touchscreen interfaces controlled by a finger or stylus aren’t the only methods of user interface in the Age of Technology. Holographic reflection, infrared detection and thought projection are just some of the cutting-edge interface options available for those seeking alternative methods to enhance the user experience. Continue reading “Off-Surface UI Innovations”

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